Secondary Weapons
Sort by: Name | Damage Rating | Rate of Fire | Accuracy | Effective Range | Heat Generation
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Corsair-KLA
A weapon with two types of fire modes suited for close and long range combat. -
EOC Predator
A proximity mine launcher. Detonate up to 10 mines at once using the middle mouse button. -
Grenade Launcher
Fires grenades that detonate on impact with a viable target or after a short duration. -
Helix Repair Torch
A close-range tool that can repair allies or deconstruct enemies. Both modes also repair the user. -
Hellfire Missiles
Fires two clusters of powerful missiles that can lock onto acquired targets. -
KE-Sabot
A mid-range semi-automatic sniper rifle with increased damage and accuracy when scoped. -
Mini Flak Cannon
A shotgun that has a higher rate of fire than the Flak Cannon, but deals less damage. -
PPA
A very high speed rotary cannon but takes time to ramp up. Built to reach high top end speeds and fire power. -
Repeater XT
Chain fires explosive pucks that stick to surfaces. Can be charged to increase amount of pucks fired. -
Rev-GL
A revolving grenade launcher that rapidly fires projectiles at high velocity. -
SAARE Launcher
Converts heat into high explosive projectiles. -
Sabot Rifle
A long-range, magnet-based sniper rifle with increased damage and accuracy when scoped. -
Twin Seeker
A quick firing, missile launching system with a built-in targeting system. -
TOW Rocket
Fires a high velocity explosive projectile than can be detonated mid-flight. -
Vulcan XT
A rapid fire weapon that deals good damage at close range, but is less reliable at longer distances.



