The Hologram item deploys a holographic image of your mech. The hologram is stationary, but it will mimic your actions such as turning or repairing. Holograms cannot be destroyed (weapon fire passes right through them), and will last until you are killed or until you deploy another Hologram.
Cooldown: 21 Seconds
- Mark IThe MK-I is the standard version and has one charge.
- Mark IIThe MK-II version is a more effective version and has one charge.
- Mark IIIThe MK-III is similar to the MK-II version but contains two charges.
Mechs with the Hologram
The Hologram can be purchased in the garage and equipped on any mech.
These mechs come equipped with the Hologram as a standard item.
ChargeFast Charge Down VehiclePrimary WeaponMini Flak CannonSecondary WeaponMini Flak CannonSpecial AbilityOvershield
InfiltratorMid-Range StealthPrimary WeaponEOC RepeaterSecondary WeaponGrenade LauncherSpecial AbilityCamouflage
SharpshooterLong-Range High AccuracyPrimary WeaponSlug RifleSecondary WeaponSabot RifleSpecial AbilityPower Shot