The Hologram item deploys a holographic image of your mech. The hologram is stationary, but it will mimic your actions such as turning or repairing. Holograms cannot be destroyed (weapon fire passes right through them), and will last until you are killed or until you deploy another Hologram.
Cooldown: 21 Seconds
- Mark I (2-Slot)The MK-I version of the Hologram has one charge.
- Mark II (3-Slot)The MK-II version has two charges.
- Mark III (4-Slot)The MK-III version has three charges.
Mechs with the Hologram
The Hologram can be purchased in the garage and equipped on any mech.
These mechs come equipped with the Hologram as a standard item.