Heavy / Defense / Suppression
The Rocketeer excels at providing long-range support with homing capabilities on its primary and secondary weapons. It can move more quickly in turret mode than other heavy mechs, and can even boost while using its Targeting Turret special ability.
Targeting Turret mode is best utilized to defend objectives and keep enemies at bay with this mech's long-range weaponry. Use its superior mobility to remain elusive while patrolling defensive locations.
Weapons and Items
The Rocketeer can access this equipment in the garage. The alternate weapon can be purchased at mech rank 3 and the prestige weapon can be purchased at mech rank 5. To learn more about equipment, check out the Weapons Guide and Items Guide.
PrimarySeekerDamage RatingRate of FireAccuracyEffective RangeHeat GenerationA heat-seeking missile launcher with a high rate of fire. Targeting ability is decreased at close range.
Alternate PrimaryEOC RepeaterDamage RatingRate of FireAccuracyEffective RangeHeat GenerationFires explosive mines that stick to surfaces. Can be charged to fire additional mines.
PrestigeHeat CannonDamage RatingRate of FireAccuracyEffective RangeHeat GenerationA mid-range cannon that deals splash damage. Can be charged to increase projectile velocity and splash radius.
SecondaryHellfire MissilesDamage RatingRate of FireAccuracyEffective RangeHeat GenerationFires two clusters of powerful missiles that can lock onto acquired targets.
Starting ItemR. Turret