The R. Turret item deploys a stationary rocket turret at the foot of your mech that fires explosive projectiles at enemies that come into range. You receive XP for any kills or assists your R. Turret scores. The R. Turret remains active until it is destroyed, you are killed, or you deploy another turret.
Cooldown: 79 Seconds
- Mark IThe MK-I is the standard version and has one charge.
- Mark IIThe MK-II version is a more effective version and has one charge.
- Mark IIIThe MK-III is similar to the MK-II version but contains two charges.
Mechs with the R. Turret
The R. Turret can be purchased in the garage and equipped on any mech.
These mechs come equipped with the R. Turret as a standard item.
BruiserAll-Range Mixed DamagePrimary WeaponPoint-D VulcanSecondary WeaponHellfire MissilesSpecial AbilityDamage Absorb
NiefMid-Range High Damage SkirmisherPrimary WeaponTwin SeekerSecondary WeaponTwin SeekerSpecial AbilityRapid Fire
RocketeerLong-Range SuppressionPrimary WeaponSeekerSecondary WeaponHellfire MissilesSpecial AbilityTargeting Turret