The EMP item is a large, top-like projectile that explodes a few seconds after deployment, temporarily disabling the weapons and electronic systems of mechs in the affected area for a short time. Turrets and deployed equipment caught in the blast are also affected.
Cooldown: 105 Seconds
- Mark I (2-Slot)The MK-1 version of the EMP has one charge.
- Mark II (3-Slot)The MK-II version has two charges.
- Mark III (4-Slot)The MK-III version has three charges.
Mechs with the EMP
The EMP can be purchased in the garage and equipped on any mech.
These mechs come equipped with the EMP as a standard item.