The EMP item is a large, top-like projectile that explodes a few seconds after deployment, temporarily disabling the weapons and electronic systems of mechs in the affected area for a short time. Turrets and deployed equipment caught in the blast are also affected.


Cooldown: 105 Seconds

  • Mark I (2-Slot)
    The MK-1 version of the EMP has one charge.
  • Mark II (3-Slot)
    The MK-II version has two charges.
  • Mark III (4-Slot)
    The MK-III version has three charges.
Mechs with the EMP

The EMP can be purchased in the garage and equipped on any mech.

These mechs come equipped with the EMP as a standard item.