Upgrading Mechs
As you upgrade your mechs, you unlock new weapons, special ability upgrades, and more tuning options. You also earn cool rewards, like elite mech parts and camos, and universal items.
Mech Rank Rewards
Increase Your Mech’s Rank To Unlock Rewards
Every mech begins at rank 1. As your mech’s rank increases, various rewards are unlocked. The table below shows which rewards are unlocked as you upgrade your mech rank.
Upgrading Equipment
Unlock and Purchase New Weapons
Every mech begins with one primary weapon equipped and an alternate primary you can purchase with HAWKEN Credits (HC) or Mech Credits (MC). You unlock a third primary weapon, the prestige weapon, at mech rank 5.
To purchase a new primary weapon, select a mech in your garage and click WEAPONS. Select the weapon you want, click BUY, and pay with either HC or MC.
For more information about weapons, check out the Weapons Guide.
The default, alternate, and prestige primary weapons available for your CR-T Recruit mech.
Items
Item Sizes Vary Based on Number of Charges
Items come in three types - Mark I (2-slot), Mark II (3-slot), and Mark III (4-slot). The more charges an item has, the more slots it requires to equip.
You can equip a mech with any combination of items, as long as they all fit into the six total slots.
The only restriction on equipping items is that you cannot equip the same type of item more than once, so you cannot equip both the Shield MK-I and the Shield MK-III on the same mech.
Equip any combination of items that will fit into your mech’s six item slots.
Unlocking Items: Technology Groups
Items are classified into six different technology groups. You unlock technology groups as you earn pilot levels.
Unlocking an technology group allows you to purchase the items in that group using HC. The same items can be purchased at any time using MC.
The Item Regenerator is the only 1-slot item. It is unlocked at Pilot Level 3.
- Battlefield Efficiency: Item Regenerator
- Explosives: H.E. Grenade, Detonator
- Defenses: Shield, Blockade, Repair Charge
- Targeting Systems: MG Turret, R Turret
- Tactical Devices: Portable Scanner, Radar Scrambler, Hologram
- Electromagnetism: EMP, ISM Disruptor
For more information about items, check out our Items Guide.
Internals
Internal Sizes Vary Based on Strength
Internals come in three types - basic (1-slot), moderate (2-slot), and advanced (3-slot). The more powerful the internal, the more slots it requires to equip.
You can equip a mech with any combination of internals, as long as they all fit into the six total slots.
The only restriction on equipping internals is that you cannot equip the same type of internal more than once, so you cannot equip both a Basic Reconstructor and an Advanced Reconstructor on the same mech.
You can equip any combination of internals that will fit into your mech's six internal slots.
Unlocking Internals Through Pilot Level
You unlock all basic internals at pilot level 1, all moderate internals at pilot level 11, and advanced internals at pilot level 21.
Unlocking an type allows you to purchase the internals of that type using HC. The same internals can be purchased at any time using MC.