Close-Range Heavy Defense
Heavy / Defense / Defense
The Brawler is built for close-range combat and taking plenty of punishment. The Fortified Turret special ability generates a steady amount of healing to increase this mech's effectiveness on the front lines.
This special ability's constant armor repair and the Brawler's short-range weapons make a great combination for holding choke points in team battles.
Weapons and Items
The Brawler can access this equipment in the garage. The alternate weapon can be purchased at mech rank 3 and the prestige weapon can be purchased at mech rank 5. To learn more about equipment, check out the Weapons Guide and Items Guide.
- PrimaryFlak CannonDamage RatingRate of FireAccuracyEffective RangeHeat GenerationA shotgun with a low rate of fire. Deals severe damage at close range. Ineffective at longer distances.
- Alternate PrimarySA HawkinsDamage RatingRate of FireAccuracyEffective RangeHeat GenerationA long range automatic rifle with a high rate of fire.
- PrestigePoint-D VulcanDamage RatingRate of FireAccuracyEffective RangeHeat GenerationA rapid fire weapon that deals heavy damage at close range, but is less reliable at longer distances.
- SecondaryTOW RocketDamage RatingRate of FireAccuracyEffective RangeHeat GenerationFires a high velocity explosive projectile than can be detonated mid-flight.
- Starting ItemShield