H.E. Charge
The H.E. Charge item is a high-explosive projectile that can bounce off walls and other environmental obstacles. It deals damage on impact as well as splash damage to nearby targets. Hold down the Use Item button before deploying to fire the charge farther.

Cooldown: 65 Seconds
- Mark IThe MK-I is the standard version and has one charge.
- Mark IIThe MK-II version is a more effective version and has one charge.
- Mark IIIThe MK-III is similar to the MK-II version but contains two charges.
Mechs with the H.E. Charge
The H.E. Charge can be purchased in the garage and equipped on any mech.
These mechs come equipped with the H.E. Charge as a standard item.

Berserker
Mid-Range All PurposePrimary WeaponSubmachine Cannon
Secondary WeaponTOW Rocket
Special AbilityBallistic Barrage
CR-T Recruit
Mid-Range All PurposePrimary WeaponAssault Rifle
Secondary WeaponTOW Rocket
Special AbilityWeapons Coolant
Grenadier
Mid-Range ExplosivePrimary WeaponRev-GL
Secondary WeaponRev-GL
Special AbilityArtillery Turret
